© 2019

Sydney, New South Wales | James Mathurin | james.mathurin@gmail.com

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January 19, 2019

As I said on the Impirium page on the site, the Chordir were basically the first race I created in my Impirium designs. I caught onto the distinctive shape of the head of the Hammerhead Shark, so the first thing I did was try out some helmet design, to go over the head...

January 12, 2019

So, hey, first update: the development title of Primal : Khaos has been updated to Impirium!

Second,  I'm going to be sharing the backstory and designs for some of the races I've created and expanded on in Impirium over the next few weeks, so here, to start, is the Chor...

December 2, 2017

When I started my Primal:Khaos designs, I I did start off with the helmets before I moved onto armour. I actually asked for some tips from my cousin, Robert Shaer, who's been making games for years. One of them was to make the back of the characters look interesting, a...

October 28, 2017

This one is one of my little nerd obsessions, ever since Cobra Commander had one built onto Megatron's new Generation 2 body in GI Joe (What? I said it was a nerd thing. Don't @ me). The Rail Gun. 

 They're somewhere between a cool idea, and a terrifying one, as they ar...

September 30, 2017

With the armour designs, I was trying to look at influences that I haven't seen referenced as often in armour concepts. I happen to have a brilliant book on African Art from an exhibition I saw at the Royal Academy back when I was a wee lad. The masks at that exhibitio...

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